I had honestly thought that I could make a suicide black-style deck for the new MTG standard environment, and that it might actually not suck. I assembled a build that I thought looked like it might have some game against the other decks in the environment, if for no other reason that the surprise factor. It’s always been a fun strategy, even if it’s not terribly successful, but the thought of playing undercosted critters (even if many do come with a drawback) and smacking my opponent in the head with discard is just to obnoxious to pass up.
So the first thing I did was assemble a stack of cards that I have which fit the bill:
Nether Traitor
Hypnotic Specter
Deepcavern Imp
Nightshade Stinger (don’t laugh, a 1/1 flyer for B is perfect in this archetype, even if he can’t block)
Dauthi Slayer (but shadow is even better)
Sangrophage (which might get cut, but I’ll go into detail later)
I coupled that with some Bad Moons, a few Tendrils of Corruption, and a some Nameless Inversions and set out into the Casual Decks room in MTGO. I was promptly decimated in 4 turns by mono-green treefolk.
Fucking TREEFOLK!
I even started with a hand that had 3 swamps, and the following spells:
Mirri the Cursed, Nightshade Stinger, Bad Moon, Sangrophage
I thought this was a solid hand, since it had my first three land drops, and 11 damage worth of creatures (including the enchantment boost) over three turns, and could have ended the game in 4 had I found another swamp. Unfortunately for me, my opponent neutralized my Stinger, blew up my Bad Moon, killed my Sangy, and then RAN ME THE FUCK OVER with a 9/9 trampler and two other dudes.
I’m not giving up hope. I want to make this work, but there are some pieces missing from the puzzle. I still need to get my hands on a few more pieces, not the least of which is a set of Thoughtseize. They’re infinitely cheaper online (about $6 a whack), so I can get a playset of 4 for the price of ONE cardboard version, and of those I need 3 to round out the set. Let’s not even begin to discuss the ridiculousness that is Mutavaults, either. I pulled one from a physical Morningtide pack, and I think that’s the only one I’m going to have for a while, barring some miracle.
I think it’s also worth noting that the version I play online is strikingly different from the version I intend to start playing at FNM this week, and the reason for that is that with the exception of Thoughtseize and Vault (which are both going to have to wait), I have my pieces ready. Off the top of my head, I’m running…
1x Mutavault
1x Urborg, Tomb of Yawgmoth
20x Swamp
4x Nightshade Stinger
3x Nether Traitor (couldn’t get these online)
4x Hypnotic Specter
4x Sangrophage
4x Stromgald Crusader
4x Dauthi Slayer
2x Tombstalker
2x Korlash, Heir to Blackblade (only have 2 real ones; don’t have any online yet)
3x Bad Moon
4x Nameless Inversion
4x Tendrils of Corruption
And in the board…
3x Pithing Needle (which will always name Mirror Entity)
3x Deathmark
2x Extirpate
3x Mirri the Cursed (Faeries be damned!)
4x Slaughter Pact
I might be crazy in thinking that this idea won’t suck. I might be close to a decent build, with only a few bits missing. I might get rid of the Sangrophages, because he’s not nearly as good as Carnophage (that 1 extra mana, 1extra damage you take, and one extra turn you need to wait to start attacking is not justified by a 3/3 body).
Maybe this Friday will see some different results, but if getting croaked by random treefolk is any indicator, this could hurt. Badly.
There are some cards that this deck screams for that I just don’t have yet, in no particular order those are…
Thoughtseize
Profane Command
Pendelhaven
Mutavault
You could also make a strong case for Bitterblossom, which is like Sarcomancy, only infinitely better. Seriously. The deck is also in dire need of a drawing agent, but I’m not quite sure what that could be. Graveborn muse is appealing, but because the only other zombie the deck currently runs is Sangrophage, and that might get cut, I’m not sold on the idea. There’s also the problem of the Muse being a creature, and much easier to deal with, though Dark Confidant is also a creature, but that doesn’t stop people from running him. I’d really like something along the lines of Night’s Whisper, but since that isn’t happening anytime soon, we’ll have to make do with what we have.
This deck needs a lot of work, but design is always iterative, so I expect nothing less. I suppose I’ll just have to see how it actually plays out against actual opponents before going through the next iteration.